4/29/2024 0 Comments Warcraft 3 modsWhile others might of gotten it to work, AMXx and WC3FT BOTH require Steam to run properly. How to get WC3FT to work on CS1.5 or Non-Steam is now being managed by K2mia and all links have been removed linked to - so I'm sending you back over to the creator: This requires AMXX 1.80 to be installed!! Simply extract this folder in your cstrike, czero, or dod folder, then add it to your plugins.ini! Addition: ScreenFade for both attacker and victim of Serpand Wards Change: Remade ADMIN_Log format to more AMXX like Bug Fix: No serpent wards after respawning. Bug Fix: solution against detecting moles (angle of view) Bug Fix: Chameleon deletes skill selections Bug Fix: Changed on_ResetHud to Ham_Spawn Warcraft 3 Frozen Throne - Version 3.0 RC13 for Download Added a CVAR to set items showen as a hudmessage or as a status text You can get UWC3NG 2.35.6 at the attachments. Ultimate Warcraft 3 Next Generation v2.35.6 is now available. Ultimate Warcraft 3 Next Generation v2.35.6 More information will come later after I implement it.Īny questions or issues, feel free to post them. The command will only be accurate if you are using one of the auto-build versions, SVN downloads will display "SVN" as the build version. Essentially, the version reported in amx_plugins will become "3.0.0-dev" and a new command will be added that lets you figure out which build you are using. This way the version number increases with each auto-build. I will be implementing a new version reference in the plugin later tonight/weekend. If a build is missing, then it either failed, hasn't been built yet, or wasn't the latest at the time of the build. Fixes will only be accepted if they are diffs/patches, code blocks or hand-written instructions will not be accepted.īuilds are generated automatically at 01, 07, 13, 19 hours server time (UTC/GMT). To submit a fix, simply attach or post a link to a patch in a Bug Report. I have decided to open up the ability for the public to submit fixes and get pre-packaged SVN releases. Even if you are running your own modified version of wc3ft, I encourage you to vote as this new version will be much easier to customize and add features to than wc3ft. The more votes I get, the more I will be convinced that the remake is needed and the more motivation I will have. If you are really interested in this idea, please encourage others to vote. If I get enough votes, I will start planning stuff and get a site up and running where I can list planned features and even how to apply to a group where you can give me ideas, respond to ideas I have, and even participate in a Closed Alpha/Beta. So, I want to engage the public and see if there is even interest in this. I have long considered remaking/advancing WC3FT from scratch, even tried to get it started back in 2010 (aka WC3NG), but other things got in the way and I never got anywhere. They'd download automatically when you joined a game from the 'custom game' lobbies, a huge constantly-refreshing list of confusing names.Thinking about a remake, are you interested?ĮDIT: Due to the amazing response I have seen in the last 6 hours, visit for more info about this ideaĪlright, not sure how much traffic this site still gets, but I thought I would post here anyways. In a funny way, the convenience of playing Warcraft III mods is part of why so many get forgotten. It is yet another game that went through Kickstarter then came to Early Access, but will you begrudge them poor financial planning? More modes, missions, monsters and all that will also be added before it properly launches. It's £11.39 on on Steam, or £17.99 for a four-pack. As markers of its WC3 heritage, it's got levelling and skills and those clicky RTS controls and view that I do enjoy recognising in games. The main mode gives an hour to activate defenses, set traps, find supplies, and generally shoot monsters on procedurally-generated maps. The Red Solstice plonks your squad of snipers, heavies, medics and whatnot down on a Mars overrun with nasties. It's a top-down co-op survival shooter with co-op for up to eight players, about scavenging for supplies and exploding floods of awful monsters on Mars. So huzzah for The Red Solstice, a game unashamedly inspired by the old WC3 Night of the Dead mods. It brought MOBAs to the world with DotA, crystallised the modern tower defence, did a lot for wave survival modes, and had dozens of other weird multiplayer ideas and genres I'd still like to see brought back and expanded. Warcraft III's mod scene is underappreciated.
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